A few months ago, I wanted to play Gloomhaven with my brother who lives in another state, so I tried out the TTS mod for Gloomhaven more out of necessity rather than a true desire to use it. I had never used TTS before, and I was expecting it to be awkward and a bit of a pain to get used to compared to the physical version. And, candidly, I did struggle for the first bit with the camera controls, card rotation, selecting a whole deck instead of just the top card and vice versa, (i.e. just the basics of using Tabletop Simulator for the first time) and getting used to the scripted controls and mats.
But, after our first session, the controls were pretty much mastered. I adjusted the lift height (lowered almost all the way), rotation angle (set to 90 degrees), and was comfortable moving around, selecting things, and using the scripted mats and UI.
And now, weeks later and after dozens of hours of usage, I 100% prefer TTS over the physical version. It’s such a huge time saver. Here are... keep reading on reddit ➡
Most of the time I play docked mode. I'll play handheld if I have to, but if I can I'm playing with the switch docked. What about you?
I’m interested in creating something of an anthropological study viewed through the lens of ttrpg’s. I realize that it may be a difficult thing to compare and contrast without experiencing another culture’s play style first hand (perhaps use critical roll as a benchmark if you’re familiar). Nonetheless I’d be happy to hear any insights from anyone not living in the United States.
Almost the whole family- Decrypto and Just One are currently lent out.
I played Catan and Carcassonne a lot on the road with my bandmates when I traveled as musician, and upon settling back down in 2013 purchased Carc and built from there. Dead of Winter and Cosmic Encounter were both instrumental early in finding out what I did and didn't like, and lots of games have come and gone since then.
I wish I could get it even smaller, actually. I regularly cull and try my hardest to keep it trim, but even at 44 now, pretty darned modest by this sub's standards, I sometimes longingly look at the ones I haven't played in a year and feel wistful. Alas, everything here is at least an 8/10 for me (except Sagrada, the game whi... keep reading on reddit ➡
I found your guys' little community here and I think that you might be able to answer a question that has been plaguing me. I'm looking for gaming that is intellectually stimulating and for my mileage so far tabletop RPGs and strategy games really scratch that itch for me. However, a large part of me is clinging to my old video game habit. The thing is, I feel like I am getting little enjoyment out of playing vidjya stuff anymore. Has this happened to any of you here? I feel like this might be a common issue that isn't talked about very much.
I feel like I'm in this strange gaming limbo in between the analog and digital worlds of gaming. I grew up playing video games and have loved them for years but the biggest part of myself seems to exclusively want to play tabletop games. It's gotten to the point that I'll try playing a video game for an hour and just feel incredibly underwhelmed with the experience, while anything tabletop stimulates me tremendously. (For reference, I usually gr... keep reading on reddit ➡
Hello there. I am a GM with some decades of experience looking for a group of players who either own or can purchase Tabletop Simulator for the purposes of playing in a D&D game I will be running in order to better familiarize myself with running a campaign via this application. I've been setting up a pretty sweet table and rather than keep tinkering for all eternity I thought I'd see if I could throw together a game to help me discover what words, what doesn't, and how to better take advantage of this awesome application. I'm open to a number of different potential campaigns. I can provide a list of various ideas I have been working on or we can all come to a mutual decision during session zero. I do tend to be a roleplaying/storyteller first and foremost, but can accommodate any play styles provided the players are somewhat mature, and steer clear from murderhobo escapades. Hope to hear from a number of you soon!
I've gotten lots of good responses. Yours is still welcome unti... keep reading on reddit ➡
What are the advantages of playing Dark Angels on the tabletop, how do they stick out from the rest of the main chapters? Pros and cons basically.
I made a new subreddit called r/WLWs_and_Wyrms to try and get LGBT people in the tabletop community to connect more!! The name is a little misleading, it doesn’t have to be exclusively be WLW, we’re inclusive to anyone who’s chill!
Hey /r/Roll20, John here from Modulate! We would like to invite you to sign up for our closed alpha (it's free!) to try an early test of our new voice skin technology:
Voice skins are different from traditional voice filters that simply allow for you to sound like a robot or chipmunk. Our voice skins use machine learning to let you express yourself in the voice of your chosen character without losing emotion or sounding artificial. While we have just a few voice skins available today, we intend to add more voices to our library down the road. The team has had a great time using voice skins in D&D campaigns, video game sessions, Zoom happy hours, etc. and we're looking forward to hearing what kind of feedback you have to share about your experiences using voice skins.
While space is limited for the initial alpha release, we encourage anyone interested to sign up! For those who do participate and offer feedback, you'll be entered into a ra... keep reading on reddit ➡
Hello everyone, i am a college student who is writing a research paper on what influences character creation in tabletop RPGs. For my research i created a quick survey to gain more data from actual players as there is not much academic research done on this topic. So, i thought what better place to ask than the DnD subreddit. https://forms.gle/FnWJh3hokSNcEn1VA here is the survey, it is completely anonymous (i hope, this is my first time using google forms and i did not add anything that would create identifiable data) and i hope you enjoy doing it. If i get enough participants i would love to share the results and the research paper when i get done with it, have a nice day!
Hey! Had this sitting in my inventory for awhile. If you'd like a chance to win it just comment a number from 1 to 500 (now 1000) and I'll run a random number generator until I get a number that someone has commented.
Giveaway will end 24 hours after this post. 11pm eastern tomorrow (Sunday). Good luck! :)
EDIT: This is more popular than I expected so you can comment numbers from 1 to 1000 now!
EDIT 2: CONGRATS to /u/xXBL4K4TXx for winning!
I'm making my own rpg and I'm trying to make combat tactical without relying too much on a grid. Personally I like grids but I feel it creates too much need for aids and slows down play, so the intention was to make it faster.
My initial idea is to use abstract ranges like close, medium, and far. But a problem arises when I have multiple players and enemies in combat and can't track their relative positions.
Player 1 just moved 2 units to get close to an enemy that was previously far, but how close is he now from the other enemies, and from his own allies? When a lot of people are moving around this gets hectic fast!
I considered drawing maps, and surely that might help, but I was wondering what other ideas you guys might have.
I thought of ditching the system but I don't want the RPG to become narrative based like PbTA. I love that for what it does, but I want combat to be a big factor on this game.
ps: someone suggested rulers. To me those are similar to grids in that it adds t... keep reading on reddit ➡
I love computer games, especially RPG's; I've played them since I discovered Hack in 1986, and I've loved them to the point that I spent many thousands of hours making new adventures for a computer game called The Witcher (the first one), as well as a slew of other mods for it.
When my husband wanted to play Gloomhaven, I was dubious. You have to work the monsters, too, moving them according to some complicated AI rules and drawing cards for them? Isn't that why we HAVE computer games, to automate all the tedious stuff? Why would we go back and do it by hand?
But my husband was really into Gloomhaven, and I wanted to make him happy, so I gritted my teeth and suffered through all the tedious moving of monsters, one mini at a time, pull cards, calculate damage, move the next mini. I tried to keep the "this is so tedious" to myself, but inside, I was rolling my eyes. :-)
Something happened along the way. I discovered that slowing down the gameplay gave me time to think a... keep reading on reddit ➡
Me and my friend recently discovered the Warhammer franchise, though, our first experience was horrible. We both bought Chaosbane on PS4 and, well, thought it sucked. This might be blasphemous, but we basically thought it was a watered down version of Diablo and stopped after a few hrs of gameplay.
A few months passed by and we were really getting into the Total War games, especially Rome 2. We then decided to move on to a new Total War game and lo and behold, we decided to get TW WH1&2 and a faction DLC of our choice each. We fucking love it. It is amazing. It made us dip our toes into some of the lore and we were instantly hooked. (Though we still dislike Chaosbane...)
We want to take it to the next level and start playing the tabletop too. We wanted to get into D&D but since it's just me and him, we had to turn our heart into stone and give up on playing games that weren't on PC or PS4 since we both lacked the balls to GM. But (correct me if I'm wrong) we're fairly... keep reading on reddit ➡
As the tabletop hobby expands and more people are bringing their life and experiences to the table, it's worthwhile for us to consider how our playgroups can best build respect and trust between everyone present. One easy and important addition to any gaming table should be some set of safety tools.
If you're not familiar, safety tools are a way of fostering discussions surrounding player comfort and boundaries. That doesn't mean that safety tools are meant to stifle gameplay; quite the opposite, in fact. Instead, they are a powerful tool to ensure that everyone at your table is fully on-board for the scenes you run and the game you play.
If you've never implemented them at your own table before, I've gone over some of the top-line basics of the concept, as well as linked to some toolkits that you can use at your own table, should you so choose.
As a DM and a player I think romance rp is cringey. I told my players at the start that I wouldnt do romance and for good reason. In my playing experience I have a campaign where some random french dude came up and started romancing a PC seemingly without much reason. The PC went along with it but I think they were doing it just out of courtesy for the DM setting it up. Idk but my point is rp flirting with a PC is just lame imo. Always takes me out of immersion cause I'm just like our DM is pretending to flirt with a PC. I understand people like Critical Role do it well but like they play DnD professionally and shouldn't be compared to normal campaigns.
I made a subreddit called r/WLWs_and_wyrms and i thought some of the people here might be interested. Theres lots of us in the tabletop community, but not a lot of places made specifically for us, so i thought this could be cool!!
Looking for cover art (and possibly a few other inserts) for Vigor: Rush of Blood. It's an upcoming isolationist horror game centered on greed, obsession, and their consequences. Rates negotiable, minimum $200 USD
Full rundown at the link below, but basically: send us some example work or a portfolio link as well as your rates for full color covers and other artwork. Especially looking for folks from indigenous backgrounds tied to the California Nations. Thanks!
Hello everyone, today I'm excited to release the fan project Pokemon: Tabletop Adventures 3.
PTA3 has been a lengthy project that aimed to be accessible for anyone, even players who have never played tabletop games before. Previous PTA editions featured a great deal of bookkeeping which was great for players who wanted that, but in this version you'll find that play is much faster and even obtaining a new Pokemon is a quick and painless event.
Here are the pdfs:
Player's Handbook: http://www.mediafire.com/file/75np2em5u2b0ftk/PTA3PlayersHandbook.pdf/file
Right now, the Game Master's Guide... keep reading on reddit ➡
Everyone knows and plays D&D and Pathfinder. What is a system that you enjoy, but you don’t think gets the love it deserves? Don’t forget to actually tell us about it and not just put a name because that would be lame.
About how big would an Ark Mechanicus starship be if built at normal 40k tabletop scale (28mm I think)?
Long time D&D player, long time warhammer 40k nerd, but never got around to playing the tabletop outside of a handful of Rogue Trader sessions a few years ago before the group broke up.
I would very much be interested in finding a regular group that plays after 10PM Central US time that is looking for new players!
Hi everyone. Long time Gothic fan here. This game has shaped me in more ways than I can imagine, as I am sure it has shaped all of you here as well. I am looking for two long-term players to join my Tabletop RPG Game Hack called VENGARD based off of UESRPG 3e. I believe there is no better place to recruit players than the community which most deeply understands my intended game ambiance. To put it as coarsely as possible, imagine a refluffed and slightly different Gothic world. I use Gothic game assets such as art and use Gothic music as well for all of my games. I will post my Looking For Group wall of text now. I have posted this in many places so do forgive me if any information is missing. If you have any questions, please feel free to shoot me a message and I'll be happy to answer.
LOOKING FOR 2 LONG-TERM PLAYERS TO JOIN MY CAMPAIGN (VENGARD)
System: Unofficial Elder Scrolls RPG 3e v2 - BUT DIFFERENT SETTING AND LORE!
Theme: Sandbox - Gothic Low Fantasy - Player-Dri... keep reading on reddit ➡
I have run a ton of games in person, but I am approaching what will be my first online campaign and I am trying to figure out what platform or software to use for it. What I need is a tabletop that can allow me to set up a combat grid quickly and draw maps within a few seconds. Super details or png imports are not necessary for my style. I don't need full character sheet imports since I usually run a lot of home brew, but the ability to roll dice, or possibly create dice macros would be ideal. I already have a discord channel and dice rolling bot in place to handle voice, but being able to roll dice without having to tab back and forth would make things easy.
I have tried using roll20 before, but their system of rooms and slow map drawing tools made it a little too slow and clunky for what I am looking for.
I posted almost a year ago saying that I planned to make a modern rework of the PS2 classic Yugioh Duelists of the Roses. If anyone was a big fan of this game, please continue reading and check out my work c:
I have spent a long time over the last 6 months working on my modern version of the game, which I decided to make on Tabletop Simulator as I am not a coding genius and the engine makes everything very manageable, even if time-consuming. I have now finished reworking all of the rules and adding every single card from the Vanilla game, every single Gen 1 booster pack, and anime cards including god cards and many anime archetypes. I speak to a few of the people who already play my mod and have not received any substantial criticism yet and everyone I have spoken to really enjoys my Tabletop version of the game. If you liked the original, please do check it out and leave me some feedback! I would also really enjoy having some new people to play against so if you would be interested... keep reading on reddit ➡
Disclaimer: I preordered Jagged Earth and I am full of hype for playing it, I legit cannot wait for us non-US citizens to get our copies.
That said, the pandemic has made me a full-on shut-in and my only way to enjoy this game with people these days is through the excellent TTS mods. I realize aspects and most of the new spirits exist in there, but most of the expansion content still isn't available on there.
I have been stalking threads here and the ones linked from here to BGG to stoke my hype further, but I've seen a few comments that are prompting this thread.
0- I assume I'm not the only one with this question.
1- Eric Reuss mentioned on BGG a reluctance to add some JE to a community wiki to avoid spoiling everyday users or confusing them. This means most JE content would not be available for a while to pull into the mod if my understanding is correct.
2- The modder of the main version, error on steam, has stated on his mod's page he's busy with other projects, so I don't kno... keep reading on reddit ➡
We are looking for a writer to assist in expanding on an established setting starting at 10¢/word but higher as needed. Here is what is needed from you to get a reply.
We have an established setting and a framework of narrative established but want to improve and expand on it in order to make a fulfilling rulebook and a better game. The game is science fiction based on an original property. If you have experience writing science fiction that is a plus. The constrains of available page space are limited so being concise and establishing character(istics) and stakes quickly is of benefit.
The conflict circles are pretty well laid out and why backgrounds and motivations of the factions has been established we need characters and to balance the large amount of macro currently present by gro... keep reading on reddit ➡