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So, after multiple Stardew runs, I'm looking for different ideas for an endgame farm specialization. Trying to go away from the traditional crops + animals + wine, but still thinking of ways that will make me profit a little.
Just a little example; Last run, I made a caviar farm, with tons of Sturgeon Ponds and Sheds with lots of preserving jars to make tons of caviar each day.
So, what exotic and unique ideas made your farming more interesting after multiple runs? Any ideas, layout photos and advices would be highly appreciated! :)
Album of screenshots from the run
What is the earliest day that you can complete the Community Center and the Missing Bundle?
Let's start with the original Community Center.
The existence of the cart makes an earlier than expected completion possible, but there are some bundle items that aren't sold. Namely, any mineral, and any quality item. Minerals can be mined any season, so the Quality Crops Bundle becomes the limiting factor.
Quality Crops require 3 of 4 possible items. Gold quality Parsnips, Melons, Pumpkins, and Corn. Parsnips are grown in Spring, and Melons and Corn both grow in Summer, so the theoretical earliest completion day becomes when the Melons and Corn grow. Corn takes 14 days to grow, so this means that Corn will be harvested on the 15th of Summer.
However, there is an RNG element that can bring this day forward, the Fairy . The Fairy can grow a maximum of 25 crops overnight. If the Fairy hits overnight of the 1st of Summer, everything can be harvested on the 2nd, and the Community Center can be completed on the 2nd.
So what do we need to actually do this? We need to be able to control RNG.
Fortunately for us, the contents of the travelling cart and Night Events (including the Fairy) is fully predictable from the start of a save. The results can be seen on MouseyPounds online predictor.
Let's go through bundle by bundle.
Spring Foraging - All available in Spring.
Summer Foraging - All available in Summer.
Fall Foraging - Common Mushroom from the Secret Woods in Spring, Wild Plum and Blackberry from the Farm Cave, Hazelnut from the Cart.
Winter Foraging - Crystal Fruit from Dust Sprites, Winter Root from Frost Jellies, Crocus and Snow Yam from the Cart.
Construction - Available in Spring.
Exotic Foraging - Available in Spring.
Spring Crops - Available in Spring.
Summer Crops - Available in Summer, grown with Fairy .
Fall Crops - Corn grown in Summer, Yam from Duggies, Eggplant and Pumpkin from Cart.
Quality Crops - Parsnips in Spring, Melon and Corn in Summer with fairy.
Animal - Animals available in Spring. Need early building.
Artisan - Fruits available from cave, Honey, Cheese, Cloth can be bought, Jelly can be made, enough options to make this reasonably easy.
River Fish - Most caught in Spring, Tiger Trout from Cart or Krobus.
Lake Fish - Most caught in Spring, Sturgeon in Summer.
Ocean Fish - Sardine in Spring, rest
Hi I'm a new player (currently in year 2) and made this in the stardew farm planner.
the 3 sheds have different purposes, storage,(1) distillery(2), preserves/crystalarumes (not sure how you spell it)
the three barns are for milk production animals, sheep, and pig barn (might separate pigs into separate fenced off area though)
Any ideas what I could use the extra space for?
I have some idea what I want to put in the fish ponds (sturgeon, squid, and lava eel)
I've also tried to future proof myself
if you wanna use the site yourself here's the link:https://stardew.info/planner/
(fruit trees will be in the greenhouse)
https://preview.redd.it/qygclx8qmhl61.png?width=1226&format=png&auto=webp&s=90127a5838a1be79e081ed8ca9016e7a5cd68e1e
Hello,
I played Stardew Valley years ago when it came out on steam, and now with the 1.5 update i've started a new game and I'm having a blast! There's so many new things that i had not seen in the initial version, including the fish ponds.
So I picked the option to randomize the community center bundles, and I've got the Fish Farmers Bundle. I have a pond with 5 sturgeons making caviar and another one with 6 tunas. Neither of the Roe they produce is what the bundle requires, the game does not let me deliver neither the sturgeon or the tuna roe. What am I doing wrong? What do I need to produce to complete this bundle?
Thanks!
Whaleback Farm - Spring Year 5
TLDR: I loved this game and the freedom of choice it provides. Here's my ideal layout, details and how I got there by Spring year 5. Warning some spoilers below if you're on your first playthrough.
My in-game snapshot from Spring Year 5 (max quality for Switch snapshot) just after planting crops and grass, and yes I missed a spot in top left... I fixed it. This was my first playthrough and I absolutely loved this game, even as someone who normally plays RPGs and shooters. Standing ovation to ConcernedApe who is showing us the best of the gaming community despite living in the age of microtransactions. 1.4 is a great additional to an already excellent game, top 10 all time for me.
LAYOUT SUMMARY: Four Corners farms are the most fun, even for single player! I'm an operations strategy consultant (efficiency is king!) and here's my personal ideal farm. It combines convenience with 3x sheds + 3x fast travel + horse + chests all next to the farmhouse, and maxes profitability by using the 2 biggest quadrants (NW, SW) for crops, the smallest (SE) for livestock, and the most heavily traveled (NE) with lots of paths for fast movement. "Telltales" outside sheds to show when items inside shed are ready for collection so you keep your shipments flowing, Bee Houses and Fish Ponds fill the remaining space. It has great variety for fun, and is something you can build toward over time while still making fast progress along the way!
CROPS (MAIN SUPPLY):
ARTISAN GOODS (MAIN GOLD SOURCE):
Edit: new items in order:
Unmilled rice: get this from planting rice shoots. Rice shoots can be obtained in a variety of ways: fishing treasure chests, killing bugs, digging up artifact spots. This is between corn and eggplant in the collection tab.
Caviar: obtained from sturgeon roe. Build a fish pond to get roe. Put the roe in a preserves jar. Between duck feather and rabbit foot in the collection tab.
Aged roe. Put the roe from any fish other than sturgeon in a preserves jar. Between rabbit foot and ancient fruit in the collection tab
Green Tea: brew tea leaves in a keg. Between apple and apricot
Dino Mayo: put a Dino egg in mayo machine. Between battery and roe in the collection tab.
Roe: gather roe by putting any fish in fish pond. Between Dino Mayo and squid ink in the collection tab.
Squid ink: obtain by putting squid in fish pond or killing squid kid in mines. Between roe and tea leaves in the collection tab.
Tea leaves: obtain from scene with Carolyn in new sun room behind the kitchen. Can gather leaves from her plant during the last week of each month. She also gives you a recipe to grow one for yourself! Last item in the collection tab.
Original post below
I am on a relatively new file with Stardew, currently summer year 2. I have completed the Community Center and I'm just trying to achieve as much as possible by the end of year 2 for Grandpa's evaluation.
One of my goals was to complete the shipping collection. I had everything... Before the new update :( (sadly I didn't get the achievement either because I had not actually shipped a sweet gem berry or a red cabbage - I just had them planted before the update)
Asking here since the wiki isn't updated yet - hoping to get a full list so that I can see if it'll be possible to complete the new collection before the start of year 3!
So far it sounds like these are added:
unmilled rice: sounds like you can get this from fishing treasure chests, killing bugs in the mines, or artifact spots, but I haven't found any yet. (Can you find it in summer or only spring?)
tea leaves: edit: can be found through a heart event with Carolyn, or apparently harvested from the bush in her new room
caviar: I made a fishing pond with sturgeon but no luck yet.
roe: it sounds like this is also from the fishing pond, but again no luck. Wondering if I should make another one with a different fish? Edit: was about to collect roe! Just had to wait for it
Dino Mayo: put a Dino egg
Hello all,
I'm a serial Stardew relapser, and I tend to play another playthrough every time the game gets a major update, so here I am playing after I realized 1.4 was released.
As usual, I try to get the community center done in one year. Why? It's a fun mini-challenge within the main game, and I've found that there's a good chance that if I don't get it done in Year 1, it's because I missed something I should have gotten done, and now I need to wait until Fall Year 2 to check the last box. Since that's always frustrating, I figured I'd write this little guide. Completing the community center (the Bulletin Board in particular) gives a lot of friendship points that can jumpstart your relationships, and also provides a lot of free stuff and amenities that it's worth it to get access to as early as possible! I'll go through each bundle and provide tips that may help.
General Tips
This challenge is completely doable if you're diligent enough, with a bit of luck.
The primary factor for completing the challenge is to make a ton of money fast. This means planting as much as you can afford to.
The traveling cart is your best friend. Check it every Friday and Sunday, with money to spend. If you can't afford something that will help you, fish/farm and sell directly to Pierre/Willy in order to buy it. You need red cabbage or red cabbage seeds, but if you can nab a truffle and truffle oil, that eliminates the need for a deluxe barn and pigs -- that's 41000 gold, 550 wood, and 300 stone you can spend elsewhere.
Make use of rainy days. You do not need to prioritize the mines beyond getting ores, a fire quartz, a shadow essence, and a solar essence (which sounds like a lot but really isn't). Make sure any rainy-day fish you can get for the fish tank bundle are caught before you get lost in the mines.
This challenge requires a lot of wood - about 3000 pieces, to be exact. You need the deluxe barn, deluxe coop, and kitchen. Chop wood whenever you can, probably on rainy days, when you have a lot more time and energy. Replant trees you chop down on your farm. It's the most time efficient to not have to search the woods, and you'll have a predictable wood source. Any excess tree seeds should be converted to field snacks -- the cheapest and easiest way to recharge so you can water a ton of plants.
Extra time and energy at the end of the day should be spent strategically. Fish if you need a bit more gold to build the next farm improvement o
>I have a few good ideas to make the farming aspect of the game better and new animals, recipes, and machines to make the game better
>
>I think they should add a fish farm
>
>the fish you can farm is Carp, Sturgeon, Sardines, and Rainbow Trout
>
>you get fish eggs you can put the eggs in the incubator or mix with salt to make caviar and sell for lots of money
>
>the first new machine salt machine you can collect the water from the fish tanks and you can turn into salt which is used to make many foods
>
>the second machine can be the freezer if you put water in the freezer it turns it into ice which can be used to make recipes
>
>the third machine is the paint maker add linseed oil and pigment to the machine to make oil paint for paintings
>
>the fourth machine is the pigment machine turns crops into pigment for oil paint
>
>the fifth machine is the sauce maker can make Ketchup Mustard and more
>
>the new spring crops include
>
>Lettuce 40 gold 7 days, Primrose 50 gold 6 days, Chamomile 10 gold 3 days, Basil 10 gold 3 days, Tea 70 gold 9 days, Rice 90 gold 9 days, Red Onion 50 gold 7 days, Pineapple 100 Gold 10 days, Hyacinth 80 gold 7 days, Mint 15 gold 5 days, Passion Fruit 70 gold 9 days, Canary Melon 60 gold 9 days, and Indigo 90 gold 7 days
>
>Trees that produce products in the spring are
>
>Vanilla Tree 8000 gold 28 days, Cocoa Tree 7050 gold 28 days, Banana Tree 5500 gold 28 days,
>
>Spring plants you can harvest multiple times
>
>Canary Melon 60 gold 9 days produces every 5 days, Rice 90 gold 9 days produces every 3 days, Pineapple 100 Gold 10 days produces every 7 days, Passion Fruit 70 gold 9 days produces fruit every 6 days, Tea 70 gold 9 days produces every 5 days
>
>the new summer crops include
>
>Mustard 40 gold 6 days, Carrots 50 gold 7 days, Shiitake Mushroom 70 gold 8 days, Raspberry 90 gold 10 days, Rose 110 gold 8 days, Gooseberry 80 gold 10 days, Peanut 90 gold 11 days, Oregano 10 gold 4 days, Watermelon 140 gold 13 days, Sugarcane 110 gold 8 days, Marigold 40 gold 3 days, Chives 50 gold 6 days, Cotton, 70 gold 10 days, Flax 10 gold 5 days, and Soybean 70 gold 11 days
>
>Trees that produce products in the summer are
>
>Olive Tree 7000 gold 28 days, Almond Tree 6500 gold 28 days, Dragonfruit Tree 5000 gold 28 days, Cinnamon Tree 4000 gold 28 days, and
So I have mild OCD. Sometimes I need things put into a list, or organised in some fashion even if already available in game like in the case of Stardew where they are not organized by seasonal priority (spring then summer, etc) but rather bundles. A couple FYI's: I did not include maps other than the one I prefer, the roomy standard map. Some of these items are available (especially fish and foraging) on select maps in addition to the locations listed, and I did not include things not seasonal locked IE the vault, animal products, and artisan goods. Hope this helps and I apologize for any annoying typos or anything, it took a while. I really did type it up for my brain, so apologies again for like, annoying format or something. Just thought I would post to Reddit too, help those it may help. <3
Spring:
Foraging:
Wild horseradish, Daffodil (may also be purchased at flower dance) Leek, Dandelion (may also be purchased at flower dance) Morel (exotic foraging bundle, secret woods) Common mushroom (secret woods)
Crops: Parsnip, potato, green bean, cauliflower, 5 x gold quality parsnip
Fruit: Apricot, cherry (As you cannot start by buying these and it takes 28 days to mature, don't forget to plant in greenhouse on or prior to winter day 01)
Fish: Sunfish (rivers 6am β 7pm in sunshine) Catfish (rivers - rain) Shad (rivers 9am β 2pm in rain) Large mouth bass (mountain lake 6am β 7pm) Carp (mountain lake, secret woods, sewer, cindersap lake) Bullhead (mountain lake) Sardine (ocean 6am β 7pm) Bream (rivers 6pm β 2am) Eel (4pm β 2am in rain) Ghostfish (level 20, 60 of mines) Sandfish (the desert 6am - 8pm) Woodskip (secret woods) Chub (mountain lake, river, for bulletin board)
Summer:
Foraging: Grape, Spice Berry, Sweet Pea, Fiddlehead fern (secret woods, for bulletin board) Red mushroom (secret woods, for bulletin board)
Crops: Tomato, pepper, blueberry, melon Poppy, sunflower, cabbage (year 2 only unless cart) 10x wheat (bulletin board) 5 x gold quality corn, melon
Fruit: - Orange, peach ( greenhouse on or prior to winter day 01)
Fish: Large mouth Bass (mountain lake 6am β 7pm) Carp (mountain lake, secret woods, sewer, cindersap lake) Bullhead (mountain lake) Sturgeon (mountain lake 6am β 7pm) Tuna (ocean 6am β 7pm) Red snapper (ocean 6am β 7pm in rain) Tilapia (ocean 6am β 7pm) Bream (rivers 6pm β 2am) Pufferfish (ocean 12pm β 4pm) Ghostfish (le
... keep reading on reddit β‘My husband is a good sport about my recent obsession with Stardew Valley (ok, most recent...PC a few years ago and now playing console) but I had to post to celebrate ... 8th of Winter Year 2 and I finished the Community Center for the first time in my history of being a Stardew Valley citizen!! I was down to the very last item needed, the damn sturgeon. I fished dawn til dark those 8 days of Winter, and I couldn't help but bounce up and down when I finally got it!! Wish I had a photo to post but I'm happy this grind is over. I plan on toning down to a more relaxed play for a little while, keep improving my farm and animals. I've been furloughed at work to only 2 days a week, struggling to keep my kids up with school, and gosh, the 1 or 2 hours I get with this game a few nights a week after everyone has gone to bed is most therapeutic. I know this is a random, long-winded post mostly about nothing, but it felt good to accomplish something.
Hi guys. Get back to Stardew Valley after stop playing from 1.3.
Here's my farm - Spring Year 2. https://imgur.com/NrsTCVV
Any suggestion for my top left of farm?
I got 8 Fish Ponds include: Sturgeon, Blob, Lava Eel (waiting 2 weeks for this), Slimejack, Void Salmon, Super Cucum, Puffer (soon be replace by Octopus), Rainbow Trout. Is this the best if we don't think about money?
I was fishing and when trying to catch a sturgeon or a pike it can be rough without the best equipment and I was thinking about people raging at Stardew and thought it was funny thinking of someone smashing their device while the cheerful, playful music plays in the back ground. Feel free to tell stories
It took me till winter of year 3 π€¦ββοΈ I had most of it done by year 2 except most of the fishing bundle, was such a struggle trying to catch a bloody sturgeon but yay itβs finally done. Pointless post I know but I needed to tell Stardew people, my boyfriend was happy for me but such low key happy π
so i booted up stardew valley recently as i'm moving and have nothing better to do so far, and got back into the spiralling hellhole that is the CC, which i only seem to remember in summer thus making me never able to finish the spring stuff, grr.
regardless fast forward to winter and all is well, i decided to make a plot of land that would effectively have a zone that's watered entirely by quality sprinklers; with 8 lines of 8 Q.Sprinklers, which would effectively be able to water 512 crops per area, mind you this is going to be costly in terms of sprinklers, as i would need 64 bars of gold and iron, or 320 gold and 320 iron ore oh and 128 coal, making me spend most of my time in the mines crying because i lost all of my 15 mega bombs i saved in SC (another story for another day)
TL;DR i wasted 27 winter days getting ore for sprinklers
so its the last day of winter and i check my CC bundles, and i'm missing 1 winter fish, the most (in)famous of them all even...
the sturgeon
so i go on a fishing trip to the quarry bridge and use 20 wild bait, 2 failed sturgeon counts by then
i take a flimsy normal bait and cast my line
its 5:40, and i'm about to call it quits
5:50, i get a hit
a slightly fast bugger nags me before i catch it
i sigh as it was too easy to possibly be the sturgeon
i retrieve the fish at exactly 6 pm, and lord and behold
a gold star sturgeon
i even screenshotted it after i was done crying of joy.
i'm only level 6 in fishing, no extra fishing food, thank yoba
i took 40 minutes to screenshot this because i was so happy lol
So, a lot of people have been talking and wondering about the Stardew Valley Fair's grange event. How items are scored, how to maximize your score, etc. I too was wondering this, and I found that some of the information on the wiki was either wrong/misleading, and that some relevant information was missing (mostly the information about item categories).
Because of this, I decided to rummage through the game's code until I found all of the answers and post it here. Anyways, without further ado here is everything I learned about the grange display event:
Your score for the grange display starts out with 14 points. These are base points that are basically just given to you for no reason.
Then each item in the display is scored by quality. No-star item = +1 point, silver-star item = +2, gold-star = +3.
Then each item gets 1 more point for each qualification they meet below:
Value > 20
Value > 90
Value > 200
Value > 300 AND Quality < Gold (Meaning gold-star items can't receive this point.)
Value > 400 AND Quality < Silver (Meaning only items with NO QUALITY can receive this point.)
This means gold star items worth more than 200 get a total of 6 points. Silver star items worth over 300 get 6 points. No-star items worth over 400 also get 6 points. This makes MANY items functionally IDENTICAL (either get a gold star item over 200, a silver star item over 300, or ANY item over 400).
After that, the game checks the following item categories and for each category you've met, you get 5 more points.
--Animal Products--
Large Egg
Egg
Egg
Large Egg
Void Egg
Duck Egg
Milk
Large Milk
Goat Milk
L. Goat Milk
Wool
Duck Feather
Rabbit's Foot
--Minerals--
Emerald
Aquamarine
Ruby
Amethyst
Topaz
Jade
Diamond
Prismatic Shard
Quartz
Fire Quartz
Frozen Tear
Earth Crystal
Alamite
Bixite
Baryte
Aerinite
Calcite
Dolomite
Esperite
Fluorapatite
Geminite
Helvite
Jamborite
Jagoite
Kyanite
Lunarite
Malachite
Neptunite
Lemon Stone
Nekoite
Orpiment
Petrified Slime
Thunder Egg
Pyrite
Ocean Stone
Ghost Crystal
Tigerseye
Jasper
Opal
Fire Opal
Celestine
Marble
Sandstone
Granite
Basalt
Limestone
Soapstone
Hematite
Mudstone
Obsidian
Slate
Fairy Stone
Star Shards
--Cooking--
Fried Egg
Omelet
Salad
Cheese Cauliflower
Baked Fish
Pars
I managed to complete the Community Center in Year 1 (Winter 5) for the first time, on my second or third attempt.
Here are a few notes, in case it might help others. I'm assuming folks trying this are already pretty comfortable with Stardew mechanics, so this isn't a 'guide' so much as some tips that might be helpful.
Would love to hear how others did Year 1 Community Center, and more tips!
Resources
=========
List of community center bundle requirements -- not perfect, but I liked it
- https://www.reddit.com/r/StardewValley/comments/8tudco/community_center_master_list/
Booklet form of community center bundle requirements -- helpful to figure out where to bring stuff
- https://www.reddit.com/r/StardewValley/comments/7uha7k/alright_guys_here_it_is_by_popular_demand_a/
Tool to predict the Traveling Merchant, using the PC save file
- https://mouseypounds.github.io/stardew-predictor/
Tools to help plan profitable crops:
- https://thorinair.github.io/Stardew-Profits/
- https://exnil.github.io/crop_planner/
Thoughts and Notes
==================
1) Make sure the Traveling Merchant will have the red cabbage (and maybe pufferfish) during the first year
This run did use the 'cheat' of using the Traveling Merchant predictor tool to ensure that the Red Cabbage would be available during the first year. On a previous 'clean' run, I didn't check and got everything done EXCEPT the Red Cabbage, which was really disappointing.
You may also want to check if you can get a Pufferfish from the Traveling Merchant, as it can be difficult to catch in Summer Y1, the only time it is available.
2) Choose Mushroom Cave instead of Fruit Cave
I chose the fruit cave, but found that I wasn't seeing enough Apples (which are needed). Towards the end of summer, I planted an Apple (and Pomegranate) Tree, which matured JUST in time to get me the Apples needed for the Fodder Bundle.
I think counting on the Fruit Cave to provide apples is too risky.
3) Push the mines to have ~24 quality sprinklers in time for Fall 1.
Also, plant your summer crops in a layout t
... keep reading on reddit β‘Foreword: I know there is tons of information already available for this game, but I wanted to make a data dump compilation for ease of those that would like it.
#** WARNING! May contain spoilers!**
###Important Events Not on Calendar
Spring 2 β First fishing pole quest. (Willy sends letter in mail to go to beach)
Spring 5 β Mines become accessible (Northeast of Mountains Area)
Spring 5-19 β Community Center quest CAN unlock if not raining
Spring 15-18 β Salmonberry Season (harvestable bushes everywhere)
Summer 3 β The Railroad and Spa area become accessible (North of Robinβs shop)
Fall 8-11 β Blackberry Season (harvestable bushes everywhere)
Every Sunday β Watch TV to get Cooking Recipe
Every Friday/Sunday β Traveling Saleslady appears (Near Southwest Lake)
###Festivals
Spring 13 β Egg Festival | Town Square | 6am
Spring 24 β Flower Dance | Forest below Wizard Tower | 9am
Summer 11 β Luau | Beach | 9am
Summer 28 β Moonlight Jellyfish Festival | Beach | 10pm
Fall 16 β Stardew Valley Fair | Town Square | 9am
Fall 27 β Spiritβs Eve | Town Square | 10am
Winter 8 β Festival of Ice | Marnieβs Ranch | 9am
Winter 15-17 β Night Market (v1.3) | Beach | 5pm
Winter 25 β Feast of the Winterstar | Town Square | 9am
###Birthdays
Kent β Spring 4 (not available until Y2) | Fiddlehead Risotto, Roasted Hazelnuts
Lewis β Spring 7 | Hot Pepper, Vegetable Medley
Vincent β Spring 10 | Cranberry Candy, Glazed Yams, Pink Cake, Grape
Haley β Spring 14 | Coconut, Fruit Salad, Pink Cake, Sunflower
Pam β Spring 18 | Beer, Cactus Fruit, Glazed Yams, Pale Ale, Parsnip, Parsnip Soup
Shane β Spring 20 | Beer, Hot Pepper, Pepper Poppers, Pizza
Pierre β Spring 26 | Fried Calamari
Emily β Spring 27 | Amethyst, Aquamarine, Cloth, Emerald, Jade, Ruby, Survival Burger, Topaz, Wool
Jas β Summer 4 | Fairy Rose, Pink Cake, Plum Pudding
Gus β Summer 8 | Diamond, Fish Taco, Orange
Maru β Summer 10 | Battery Pack, Cauliflower, Diamond, Gold Bar, Miner's Treat, Pepper Poppers, Rhubarb Pie, Strawberry
Alex β Summer 13 | Complete Breakfast, Salmon Dinner
Sam β Summer 17 | Cactus Fruit, Maple Bar, Pizza
Demetrius β Summer 19 | Bean Hotpot, Ice Cream, Rice Pudding, Strawberry
Dwarf β Summer 22 | Amethyst, Aquamarine, Emerald, Jade, Omni Geode, Ruby, Topaz
Willy β Summer 24 | Catfish, Diamond, Iridium Bar, Pumpkin, Sea Cucumber, Sturgeon
Penny β Fall 2 | Diamond, Emerald, Melon, Poppy, Poppyseed Muffin
... keep reading on reddit β‘I have designed this guide as how to win the fair the easiest during the first year. Later years it becomes fairly easy to get higher priced and higher quality items.
Let's rundown the fair! You need 90pts for 1st place. You get 5pts for participation, 18pts for 9 items (2pts each), and 30pts for having 6 of the 8 categories (5pts each). Fulfilling each of these items gives you a total of 53pts, leaving 37pts you need to fulfill with the items you pick.
The 8 categories of items are: animal products, artisan goods, cooking, fish, foraging, fruits, minerals, and vegetables.
The number of points you get for each item has to do with how much the item is worth and what star quality it has (if any).
Each of the items listed are with the minimum quality (no star). Most items get more points as quality increases. If you follow this guide, you should win first without concern about the quality of the items.
Animal Products
Rabbit foot (6pts)
Large goat milk (5pts)
Artisan goods
Fairy rose honey (6pts)
Pumpkin pickles (6pts) (pumpkin takes 13 days to grow and 2 days for pickles, this is possible, but timing is crucial)
Goat cheese (5pts)
Duck mayonnaise (5pts)
Cooking
Autumns bounty (5pts, reward for exotic foraging bundle)
Pizza (5pts)
Miners treat (4pts)
Fish
Catfish (4pts)
Ice pip (6pts)
Lava eel (6pts)
Pufferfish (4pts)
Stone fish (5pts)
Sturgeon (4pts)
Super cucumber (4pts)
Any legendary fish (6pts)
Foraging
Maple syrup (4pts)
Purple mushroom (4pts)
Fruits
Minerals
Diamond (6pts)
Prismatic shard (6pts)
Vegetables
If you use the items that are bolded (the ones I personally find easiest), you are up to 39pts with only 8 items. If you don't add anything else, you will already win 1st place with 90pts! Just add one other item of any category, quality, or price, and you're a shoo-in!
You can read more on the fair on the wiki! https://stardewvalleywiki.com/Stardew_Valley_Fair
Edit: formatting
Note: when I say "questions", I don't mean tutorial questions like "How do I ___" or "What is the best/fastest way to ___". I more mean questions about the actual universe itself that I have pondered at one time or another. Like, I understand there's some supernatural stuff going on (the wizard, junimos, etc.), but I still have a bunch of other pressing questions outside of that.
(I will try to cover up any spoilers, but most of the stuff covered is content from early in the game, the early seasons of Year 1; also, warning, large wall of text incoming)
So without further ado, my pressing questions about the Stardew Valley Universe:
The spa: I mentioned how peculiar the spa is in one of my previous posts. Who keeps the water warm? Who maintains it? Who cleans it? Etc, etc, etc. The spa's existence altogether puzzles me. But I can't complain, because it is very handy in Year 1, as anyone who knows the feeling of using up 3/4 of their energy before 9 am just to water crops will tell you.
The Luau: why is it that my one item dictates whether or not the soup tastes any good? Like, I get that whole "one bad apple spoils the bunch" kind of thing, but how does me throwing in a gold-quality sturgeon (which, come to think of it, I don't recall ever filleting) make the soup actually taste good? There are 30 other townspeople that I assume all threw stuff in there too, so why is my addition the one item that makes or breaks the soup?
Continuing with the Luau: why do my friendship points get affected depending on how the soup tastes? Like, how does the soup tasting good/bad make the townspeople like/hate me specifically? How do they know it was my item that was the difference maker? Or, does the whole town's friendship points with everyone else get affected as well (like, everyone's friendship with everyone else increases/decreases depending on how the soup tastes, even though depends on my item and only my item). Couldn't I then just make everyone in town start to hate each other? Soon the town would be divided into factions as civil war breaks out in Pelican Town. I'm guessing whichever side has Kent would probably win.
Fences: why are they so not durable? I've seen suburban white picket fences last for years and years and years but I can't get a damn stone wall to go two seasons without disintegrating or becoming so brittle to the point that if I even look at them funny they disintegrate? Then again, [Kilian Experience did some totally accurate sci
... keep reading on reddit β‘This is a quick item id quide for the community center and all the single characters. This list is for the item id for a name glitch in stardew valley. All the item id's were sorted through from a list posted by Reddit user (Monso), this is just a sorted through list made off of his material so credit to him/her. Last of all I am dyslexic so pardon me if there is something misspelled I did my best to check my spelling.
CRAFTS ROOM
Spring Foraging Bundle
Summer Foraging Bundle
Fall Foraging Bundle
Winter Foraging Bundle
Construction Bundle
Exotic Foraging Bundle
Coconut-88 Cactus Fruit-90 Cave Carrot-78 Red Mushroom-420 Purple Mushroom-422 Maple Syrup-724 Oak Resin-725 Pine Tar-726 Morel-257
PANTRY
Spring Crops Bundle
Summer Crops Bundle
Fall Crops Bundle
Animal Bundle
Artisan Bundle
FISH TANK
River Fish Bundle
Lake Fish Bundle
What is the earliest day that you can complete the Community Center and the Missing Bundle?
Let's start with the original Community Center.
The existence of the cart makes an earlier than expected completion possible, but there are some bundle items that aren't sold. Namely, any mineral, and any quality item. Minerals can be mined any season, so the Quality Crops Bundle becomes the limiting factor.
Quality Crops require 3 of 4 possible items. Gold quality Parsnips, Melons, Pumpkins, and Corn. Parsnips are grown in Spring, and Melons and Corn both grow in Summer, so the theoretical earliest completion day becomes when the Melons and Corn grow. Corn takes 14 days to grow, so this means that Corn will be harvested on the 15th of Summer.
However, there is an RNG element that can bring this day forward, the Fairy . The Fairy can grow a maximum of 25 crops overnight. If the Fairy hits overnight of the 1st of Summer, everything can be harvested on the 2nd, and the Community Center can be completed on the 2nd.
So what do we need to actually do this? We need to be able to control RNG.
Fortunately for us, the contents of the travelling cart and Night Events (including the Fairy) is fully predictable from the start of a save. The results can be seen on MouseyPounds online predictor.
Let's go through bundle by bundle.
Spring Foraging - All available in Spring.
Summer Foraging - All available in Summer.
Fall Foraging - Common Mushroom from the Secret Woods in Spring, Wild Plum and Blackberry from the Farm Cave, Hazelnut from the Cart.
Winter Foraging - Crystal Fruit from Dust Sprites, Winter Root from Frost Jellies, Crocus and Snow Yam from the Cart.
Construction - Available in Spring.
Exotic Foraging - Available in Spring.
Spring Crops - Available in Spring.
Summer Crops - Available in Summer, grown with Fairy .
Fall Crops - Corn grown in Summer, Yam from Duggies, Eggplant and Pumpkin from Cart.
Quality Crops - Parsnips in Spring, Melon and Corn in Summer with fairy.
Animal - Animals available in Spring. Need early building.
Artisan - Fruits available from cave, Honey, Cheese, Cloth can be bought, Jelly can be made, enough options to make this reasonably easy.
River Fish - Most caught in Spring, Tiger Trout from Cart or Krobus.
Lake Fish - Most caught in Spring, Sturgeon in Summer.
Ocean Fish - Sardine in Spring, rest in Summer.
Night Fishing - Most caught in Spring, Walleye from
I've just gotten back to playing stardew and theres one fish that i dread so far: Sturgeon
I need it to complete rte community center. I remember completing it before, even catching some legendary fish, and i completely forget how to catch hard fish.
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