So as you probably know sidestepping from crouch is only possible into the background. To the left from p1 side and to the right from p2. This is especially problematic when a move leaves you in crouch. One example would be Kazuya's or Heihachi's f4. It leaves the opponent in crouch at a disadvantage. If the opponent is on p1 side they're still able to side step Kazuya or Heihachi to their weak side. On p2 side they can't step in to the right direction which makes f4 much better on p1 side. There are more examples of course. I think that this mechanic is unbalanced although I could also understand if that this adds depth to the game for some people. . Removing this mechanic should'nt be a problem I think but I might be missing something.
Let me know your thoughts.
Please be true, please be true.
So last night I was preparing to land at runway 16L. The controller told me to sidestep 16L and land at 16R. That’s the first time I ever heard the phrase, and I panicked.
I had already loaded my approach into the FMS. I was already heading towards the runway.
How do I do a sidestep? How do I get the new runway into the ILS in the FMS? I clicked on approaches, and it wasn’t even listed. I only saw 16L listed. am I supposed to tune the radio manually to a new frequency?
I know I could just turn off autopilot and go in manually from that point, but is that what I’m supposed to do?
I see players duck in their sidestep whenever they successfully sidestep my electric, is that the secret to sidestep electrics?
Captains, is there a situation where you need to roll instead of just sidestepping? I feel like I'm not using it at all. What are the benefits, when do I use it?