Images, posts & videos related to "Run Into"
What are some joke guns that youβve run into into a game?
Saw this on Business Insider. Exactly how truthful is this statement?
I worked at a coffee shop, Iβll keep the name out, but Iβm Canadian so you connect the dots. My managers were awful because they never let anyone talk to each other. If there was the slightest problem they had to take it to management. This meant I was written up for tons of things that could have been solved by simply asking me about it or catching my attention.
I came in to my shift one night (overnight work), crying, almost hysterical. Like holding back hiccups. My coworkers (afternoon shift) greeted me, I greeted them, and no one asked what was wrong. I was there 30 minutes early having a muffled but obvious breakdown in the staff room. I worked my full 8 hour shift and went home. The next dayβI had a letter left for me by management detailing how I was NOT allowed to say bad things about the store or make my coworkers feel bad. Apparently, one of our senior workers who I thought I was friends with, reported me to management for crying about how dirty the store was when I got in. I was FIRED at the end of that shift, and management told me to keep what they wrote in the letter in mind for future jobs.
Why I was actually crying: I tried to kill myself 2 hours before my shift. I called a suicide hotline as a last ditch, who immediately falsely traced my number (somehow) to my momβs house, sent the police there, my mother called me crying her eyes out wondering why the cops needed me, and I had to be picked up by a cop car on the bridge I was on and taken home. They were not very kind but werenβt explicitly mean, just a bit cold. I had to bus to work an hour later and work my whole shift after nearly killing myself and having my mother find out.
I think about that coworker a lot. I think about seeing her in a store, and sparking up a conversation like, βOhh, hey!! Howβs it been? Oh Yeah, doing good working from home. Hey...do you remember our last shift when I came in crying? Iβm really sorry about that....I had actually just tried to kill myself and had to calm my mom down on the phone will standing on a bridge, and then the cops had to take me home, and then I came to work. And then [manager] fired me over this! Which meant I was trapped with my abusive partner for many more months than I needed to, as well as with roaches and black mold that destroyed my health. In factβour store was the only healthy environment I had! But itβs all goodβIβm doing better now :-) bye!β
Edit: I was on βprobationβ which means that I had only worked there for close to
... keep reading on reddit β‘(Author's note: I didn't proofread this at all! I'm sorry if there's a lot of spelling mistakes.)
Hi! I've spent a lot of time on this sub in the past year or two, and I've always noticed a lot of complaining about Sniper. While a lot of the complaints I see about him are mostly the fault of people playing maps that are basically just one long sightline or thinking they can just waddle around as a power class without being punished, there is some merit to saying Sniper is broken. Because, let's face it, a really good Sniper slows down the game even better than a Sentry Gun on maps like Upward or Badwater, especially in competitive formats like Highlander. I see a lot of, well, terrible solutions to Sniper's balancing on this subreddit and I would like to list a few and then present what I feel to be some better solutions. I would like to preface this by saying I hold a distaste for the Highlander format and Payload as well, and a lot of it has to do with how hyperdefensive and Sniper heavy those two things are.
TF2, both in 6s and even in pubs is heavily movement-based. The game has its roots in Quake and it shows pretty heavily, and this is, to me anyways, a very good thing. Going fast is fun! Sniper, however, cannot go fast. Sniper needs to have an ability to actually deal with quickly moving targets, otherwise he can't hold his own in any serious capacity. A lot of people suggest (and the HiGPS balance mod actually does this along with other stupid things) nerfing quickscope damage to 140. The problem with this is now Sniper can't actually easily kill his main target besides another Sniper, the Medic. It encourages laning, which is boring as hell, and in gamemodes that aren't slow makes him less useful.
This one just doesn't make any sense to me. I've seen people on here suggest the Sniper Rifle should not be able to do 450 damage, which kind of ruins one of Sniper's main roles of punishing overconfident power classes. Obviously, in a competitive setting, a Heavy is going to get punished for standing out in the open by the entire enemy team, but in a casual setting, do you really want every game dominated by pocketed Heavies? Or god forbid, a Heavy on the cart that can't be easily taken care of by anyone other than a Spy or Demoman? Heavy is really strong but his weakness is standing in the open, and if Sniper can't punish him for that, it just indirectl
... keep reading on reddit β‘https://www.nytimes.com/2021/02/06/us/politics/trump-impeachment-trial.html
Shouldn't the answer be "fuck no"?
Why would our government performing a constitutional process stall because of one man's belief in nonsense? If you can't do your job because of hocus pocus, then quit. This request should be immediately dismissed.
So as many of you might have seen, hereβs my website:
https://www.oakharborwebdesigns.com
And hereβs the copy cat:
https://www.forcierwebdesigns.com
Thinking about having my lawyer send a cease and desist. How would you all handle this?
EDIT: UPDATE - removed personal information
EDIT 2: copy cat site is down. Hereβs screen shots for everyone of their home page and you can look at my site to see the resemblance
https://imgur.com/a/EZEyKli/
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