Has the latest update “fixed” your usual silo shortcut, and now you have to start infiltrating the whole thing again? Or are you finally running a silo for the first time? Maybe you just love interior maps?
Vault-Tec to the rescue! Hidden on a dusty encrypted holo-disc in the restricted wing of VTU, I found this scan of a student’s thesis project: a hand-drawn (and carefully Carlisle-typewritten) pre-war guide for Vault-Tec to take control of any Appalachian Automated Missile Silo in event of the collapse of the US military. It is valid for Silos Alpha, Bravo, and Charlie, since they were all built identically.
Vault-Tec seems to have thought it would be impossible actually launch a nuke, as nuclear codes and keycards would only be available in a DEFCON 1 situation. Perhaps that's why they never showed this to the Vault 76 Overseer? Oops, I guess they weren’t counting on MODUS. Don’t forget to bring your keycard when you go!
If the Imgur link above is blurry or hard to zoom (depends on your platform), here's a zoom-and-pan link. This map benefits from zooming all the way in—those silos are big and have a lot of detail. Like, 16× the detail.
The Watoga Society for the Ethical Treatment of Machines would like you to know that a great many robots were harmed in the making of this map. *So* many robots harmed. But hey, I finally finished the last of those “destroy 1001 robots with X weapon” challenges.
EDIT: A friendly data miner pointed out to me that I missed a couple of possible old biometric ID card locations. Also it bothered me that the version posted on Imgur looks dingy compared to the iPad I made it on because Imgur stripped the original PNG's color profile. Here's an updated download link with the tweaks and, if your device supports it, hopefully brighter colors as well. (I'd update the original Imgur image to at least contain the tweaks, but I don't think I can.)
And they still gave me a job when I graduated.
So for any interns or future interns, just do your best and don't stress about screwing up. Because it probably doesn't get much worse than that.
the bow missiles in Shogun 2 feel like volleys of arrows and the gunpowder weaponry in the game feels like they are raining bullets into the enemy to me, however, I think that in newer games, for example, Warhammer 2 and three kingdoms, the arrows/ bullets somehow feel like a bunch of white lines hitting enemies and I don't really understand why it feels like this.