I want to like Malus Darkblade, I'm trying very hard. I like the deamon possession mechanics unlike many here. Though I miss a mission chain dearly that would send him to Norsca to hunt the 5 artifacts that would allow greater control (unleash the deamon cooldown timer reduced permanently for each artifact and slowing down possession increasing by 10% per artifact perhaps?), generally speaking I'd be fine with him being awkwardly forced into the cavalry lord position.
But then why isn't he the cavalry lord?
Out of these, only the dark riders are accessible in the early game. None of the 6 legendary lords specialize in buffing the core cavalry units of the darkelves, the dark riders.
Here is Malus Darkblade's talent tree for reference who is the closest to being the "cavalry lord".
Noteable weirdness going on:
If the game gets another balance pass with the last DLC, I think there is some updating due to Malus / Rakarth to clear up who is the cavalry lord and who is the beastmaster lord, because Malus seems to have the beast summoning rite and beast buffing skills while lacking enough cold one / dark rider buffing skills to make using the cavalry worthwhile.... keep reading on reddit ➡
Honestly, he got nothing in this?
At the very least, his skill line that buffed cold ones should have been improved.
In a campaign when corsairs and black arks are the main focus, starting location should be an isolated island like the malus'one or rakhart's one. Instead lokhir, the strongest corsair, has to expand in the lustria jungle where it is known there are many beasts (rakhart would love this). Even Noctilus starts on the sea itself and lokhir's campaign should be similar to his.
So after playing Mortal Empires as Malus and Rakarth both I realized several things.
First one definitely is asked frequently enough - why, after the game performance got fixed, were the south areas of not-Africa and Lustria not added to the Mortal Empires map? I mean we have a pool of water around Dragon Isles from which we can not escape by sea. Imrik and Malus got there by water, did they not? Malus even has got a Black Ark that can not escape this lake-sized prison. At this point I think CA has got only "we don't want to do this", "we don't have time to do this" or "we don't have money to do this" arguments to use and none of them sounds compelling. If Warhammer 3 will have an expanded to the East and North Mortal Empires map that still will lack lower areas of Lustria and Southlands it'll be incredibly stupid.
Second one is the Black Arks. Yes, they are powerful supporting mechanic and also good at attacking ports. But why in the hell can't they recruit units while docked? This is just the worst and strangest thing about them! Why can't they raid sea and coast despite being a giant floating fortress build for precisely that, raiding and pillaging coastal areas? Why can't it go ever so slightly into the land to maybe reinforce? This is a lot of why's without any worthy answers to them. It is just not done while it should be.
And the last one. I feel quite strongly that first of all, Malus is worse than two FLC lords - Lokhir and Rakarth, who both start at better locations than he does as well. And then I am pretty convinced that Malus'd be better off starting at Albion instead of Rakarth in Mortal Empires - better use of his Black Ark as well as more abilities to take that 10 provinces required to get free elixirs (which is a bad goal anyway and should be changed). Rakarth would be just fine recruiting monsters from High Elves, Greenskins and Lizardmen rosters down there at Dragon Isles. The only things that'd need to be changed are suitable climates. Why doesn't he have the ability to recruit Skaven monsters by the way?
I’ll keep this short.
Around negative space, outlines contain and define presence via absence. Outlines form an outer edge, a fringe surrounding the shape of their missing insides. There is nothing in there as much as there is something out here. The out here implies an in there which more-or-less isn’t there. The pentagon implies a missing pentangle, and the apple implies a Malus CORE.
I don’t know anything about geometry, Fermat primes, the Golden Ratio, flags, symbolism, religion, philosophy, numerology, forestry, orchards, genome sequencing, pollination, weather forecasts, almanacs, horticulture, or lissencephaly, but I do know there’s a massive negative space the negative space formed inside the oblong ovoid conglomeration of squiggly pink fatty-meat tubes known as my brain (Fig. @).
I captured the above image using my pineal gland’s new biotechnological upgrade unit: Involuntary Intensive Inward Imaging Instrument (IIIII or I5 or 5I or IV (which is also wrote 4 so they don’t use that last one so much (unless they’re trying to confuse people))). The negative space of that wriggling mass of naked, copulating reptilians looks like the inside surface of an egg scribbled and scrambled on by wispy whisks. When I get the Immunostaining add-on, I’ll finally be able to see that ganglia for myself.
The hidden pentangle contained within the pentagon of ORDER represents a turtles-all-the-way-down recursion oscillating between pentagon and pentangle. The criss-crossing shape of the pentangle may represent DISORDER, and so even within the most stable structures roils endless wriggles (Fig. ♭).
Similarly, the apple’s supple exterior belies the hard, concave cylinder CORE you can crunch right down on if you’re into that kind of thing. This CORE, likewise, contains the seeds that eventually become more apple. Apple contains CORE contains apple, and so on in that fashion (Fig. ₵). These cycles are contained in the negative spaces contained in all the positive spaces. Spirals contain circles. Reflections contain reality. Life contains art contains life.
I can almost hear your coll... keep reading on reddit ➡
I am a physics hobbyist and have read into quantum entanglement and Bell's theorem. Can someone tell me what I'm missing here?
First, Malus' law explains that polarized light has an intensity equal to the square of cosine of angle between the polarization and an analyzer. The equation is:
I = cos^2(x), where I = the intensity and x = the angle between polarizer and analyzer.
Switching to quantum entanglement, the expected results when comparing spins of entangled photons with the difference in angle of polarizers can be described by the following equation:
-cos(2x), where x is the angle between the two photon detectors
If we approach quantum entanglement from Malus' law, we would say that the likelihood of transmission (+1 spin we'll call it) of the first photon can be described as cos^2(x). Using the conservation of matter-energy, the other photon would have the opposite spin and could be described as a transmission rate of cos^2(x + pi/2).
The concept of correlation is different in QM than it is in statistics (and as it describes the -cos(2x) outcome). QM correlation is defined as (same results - different results) / total. Normally we would calculate the probability of the same results and different results by calculating the product of the likelihood of each event (independent variables). However, the results aren't random because the conservation of matter-energy requires that photon 1 and 2 to have opposite spins upon creation. Getting back to the math, if the analyzer for photon 1 is set up at an angle for 100% transmission rates (+1 spins) then the transmission rate of the second photon, cos^2(x + pi/2), determines the coincidence rate between the two photons (+1+1 or -1-1). If we apply this equation to the QM correlation we get the following:
cos^2(x + pi/2) - (1 - cos^2(x + pi/2) ), where x = the angle between analyzers
= cos^2(x + pi/2) * 2 - 1
Since Malthus' law can wholly be defined by local laws of physics and Malthus' law defines the transmission light of polarized light through polarized filters, Malthus' law provides a hidden variable theory that violates Bell's theorem.
Please let me know if I did a poor job explaining anything.
Because when you use divine light on someone with this trait it disappear
So I've finally played Dark Elves for the first time and I've picked Malus. And, um, there's a lot of things that have gone wrong. And quite honestly it should not even up for debate at this point. This is a long one (but there's a TL;DR) and is kind of a cry from the heart because I expected much more from a paid DLC lord, especially one as popular as Malus, and definitely much much more from a core faction mechanic of Black Arks.
Malus' mechanics of possession has only one state worth having - Full Control while the whole mechanic isn't really worth having in the game (I get why it was made of course but it was made poorly - even SFO, a mod, does a better job). The starting location of Dragon Isles and situation there are quite strongly against him having enough money to stay in Full Control. He has a Black Ark which quickly becomes useless down there (it can't get to the actual seas! the poor thing is locked in this place!) and you're better off disbanding unless it's upkeep is dirt cheap. So the mechanic feels like it was done just to do something and the starting location of Dragon Isles was chosen just so that Malus wouldn't start at Hag Graef. In other words - both done not to achieve a goal of providing player with fun gameplay but just to make DLC content.
So Malus' mechanic is about... just conquering 10 provinces.
Full Possession benefits are hardly important and the detriment is 60% (!!!) decrease in replenishment and danger of dropping loyalty - it is purely worse than having Full Control.
Full Control is admittedly useful for expansionist gameplay (into which Malus is pushed already) - slaves are easier to deal with having +10 public order and increase in loyalty for lords and +100 growth does speed the build up after conquering (but doesn't make sense in context of posession). Rite of the Warmaster is nice too, I think, but costly. Why is it locked off by Full Control by the way?
Anyway, the bonuses even of Full Control are rather meh especially compared to other DLC lords. Imrik, Ikit, Throt, Sisters come to mind instantly.
Now, to keep Full Control you need more and more money every time, so keep expanding, right? The closet provinces to his starting location, Gnoblar Country and Plain of Bones, have unpleasant climate in 5 settlements out of... keep reading on reddit ➡
I read about it in blog a few years ago and maybe one of you can confirm this. If you get to malus arena using the normal method (The sword light) the save shrine will have the name: The broken seal. But if you get there jumping over the gates, it will be have the name: The closed gates. I sadly could not find any images of this because I could not find the blog post I read (I read it around 2013 or 2014) and I don't have the preview version or any version at all. You could test and see if it actually happens.
I read the "Malus Darkblade" novel series a few years ago and really enjoyed them. I do think however that his death (as in how he died) during the end times was a bit of a shame. Do you think there's a good chance he will return along with Malekith's shadow elves? I really hope so, he was my favourite character and no character is AoS has been able to fill the void of his absence.
I want to suggest that Malus Darkblade gets an ability, be it a version of Cold Blooded, or a Passive AoE effect, that allows him to negate Rampage on Cold One and Cold One Knight Units.
in TT, Malus and Spite negated the "Stupidity" Rule in any unit of Cold Ones, Cold One Knights etc. They joined. In TW WH, this isn't represented at all, when Malus should've been a Lord with a focus on Cold One units.
So I think he should either have a special version of "Cold Blooded" that only works on Cold Ones, though a limited use ability on a single character could be a bit too weak.
Alternatively, and for me preferably, he should have an AoE effect that negates Rampage on Cold One units around him, maybe in campaign that could be upgraded to Map wide, so that his TT Effect would be represented and his focus on Cold Ones strengthened
Hi guys, when I conquer the capital of another civ, I receive a -5 malus on diplo points. Does this malus decrease over time? Or is it basically, that you can forgot about the whole diplomatic aspects for the rest of the game?
Playing as Morathi and considering confederating Malus but not if he can't transform
Hi all. When you get a mission from the daemon, and you don’t complete it, does it come back? Not the mission itself but the item? I don’t think I’m gonna get enough kills for the warp sword of death, and worried incase it’s just a 1 time thing!
So in my Arsenal campaign, when I assign Emile Smith Rowe (who is a CAM) to LM, he doesn't get a exclamation mark and under position it shows LM < CAM. Same with Partey, he is a CM and when I assign him to CDM, it shows CDM < CM.
But when I assign Martinelli, who is a LW to LM, he is just straight out of position. Why? Why not the others? What does the XX < XX actually mean? Is that player adapting automatically to the new position?
(All this is without the position re-training feature, all players there are on Balanced and no position retraining)
Can somebody explain? Thanks!
Is there a way to take the left path when fighting malus? The right path is much easier in my opinion but I was never able to get the timing down on the left path. Is it even possible to take the left path? Does anyone have a video?
I actually loved everything about this one, up until the moment when you got to climb on him: The long way to his arena, the unexpected climatic shift by the rainy night, the music, the first look you get of him is truly imposing, even standing by his feet and seeing how massive this guy is by comparison.
After that, the pretty formulaic climbing section and subsequent fight lacked a lot of the tension and unpredictability of most of the previous colossi. I even chuckled a bit when all he did was this smooth torso contortion while having you stab his head (just imagine looking that fight from afar), like, what's the reason for him to not use his hands and try directly to remove you? I know this question may apply to some of the previous ones, but he is by far the most human-looking of the bunch, so I expected a bit more challenge in that sense, not only brute force but also more intelligence over all, if you will. I even expected for him to have a second phase, to break out of that structure and finally unleash all hell.
Luckily, this didn't disserve how the whole ending played out story-wise, which I really liked. What did you think? Sorry if this has been said a lot before!