Non Non Biyori - Thursday Anime Discussion Thread

Welcome to the weekly Thursday Anime Discussion Thread! Each week, we're here to discuss various older anime series. Today we are discussing...

Non Non Biyori

Asahigaoka might look like typical, boring countryside to most; however, no day in this village can ever be considered colorless thanks to five students of varying ages occupying the only class in the only school in town. The youngest student is first grader Renge Miyauchi, who brings an unadulterated wit, curiosity, and her characteristic catchphrase, "Nyanpasu!" Then there are the Koshigaya siblings consisting of the quiet ninth grader and elder brother Suguru, diminutive eighth grader Komari, and the mischievous seventh grader Natsumi. The recent arrival of Tokyo-raised fifth grader Hotaru Ichijou, who appears overdeveloped for her age and thus naturally holds an air of maturity, rounds out this lively and vibrant group of five classmates.

Based on the manga penned and illustrated by Atto, Non Non Biyori chronicles the not-so-normal daily lives of this group of friends as they engage in their own brand of fun and frolic, and playfully struggle with the realities of living in a rural area.

Written by MAL Rewrite

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Isopoda Language Download PDF Watch Edit Isopoda is an order of crustaceans that includes woodlice and their relatives. Isopods live in the sea, in fresh water, or on land. All have rigid, segmented exoskeletons, two pairs of antennae, seven pairs of jointed limbs on the thorax, and five pairs of branching appendages on the abdomen that are used in respiration. Females brood their young in a pouch under their thorax.

Isopoda Temporal range: Latest Carboniferous to present 300–0 Ma PreꞒꞒOSDCPTJKPgN

Eurydice pulchra, a carnivorous isopod found on sandy shores Scientific classification Kingdom: Animalia Phylum: Arthropoda Subphylum: Crustacea Class: Malacostraca Superorder: Peracarida Order: Isopoda Latreille, 1817 [1] Suborders Asellota Calabozoida Cymothoida Limnoriidea Microcerberidea Oniscidea Phoratopidea Phreatoicidea Sphaeromatidea Tainisopidea Valvifera Isopods have various feeding methods: some eat dead or decaying plant and animal matter, others are grazers, or filter feeders, a few are predators, and some are internal or external parasites, mostly of fish. Aquatic species mostly live on the seabed or bottom of freshwater bodies of water, but some taxa can swim for a short distance. Terrestrial forms move around by crawling and tend to be found in cool, moist places. Some species are able to roll themselves into a ball as a defense mechanism or to conserve moisture.

There are over 10,000 species of isopod worldwide, with around 4,500 species found in marine environments, mostly on the seabed, 500 species in fresh water, and another 5,000 species on land. The order is divided into eleven suborders. The fossil record of isopods dates back to the Carboniferous period (in the Pennsylvanian epoch), at least 300 million years ago, when isopods lived in shallow seas. The name Isopoda is derived from the Greek roots iso- (from ἴσος ísos, meaning "equal") and -pod (from ποδ-, the stem of πούς poús, meaning "foot").[2][3]

Description Edit

The woodlouse Oniscus asellus showing the head with eyes and antennae, carapace and relatively uniform limbs Classified within the arthropods, isopods have a chitinous exoskeleton and jointed limbs.[4] Isopods are typically flattened dorsoventrally (broader than they are deep),[5] although many species deviate from this rule, particularly parasitic forms, and those living in the deep sea or in ground water habitats. Their colour may vary, from grey to white,[6] or in some cases red, green, or brown.[7] Isopods vary in

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The Abundance and Distribution of Invertebrates and Relation to Macrophyte Communities in Intertidal Zone of Shatt Al-Arab River, Basrah, Iraq- Juniper Publishers


The samples were collected once in three months during 2015 from intertidal zone of Shatt al-Arab River from eight sampling sites. For the purpose of evaluating the spatial and seasonal variations in the diversity, density and abundance of invertebrates in relation to diversity of Aquatic plant and related the dynamics of water temperature, salinity, water transparency, pH, dissolved oxygen, phosphate and nitrate. The diversity and distribution patterns of certain invertebrate's species were clearly related to plants and water quality as evident from the present study.

In the present study tried to assess indices invertebrate species as Shannon-Weaver index, Simpson's index, and Index of Evenness species in eight sites at Shore of Shatt Al- Arab River and predict the state of water according to species and physicochemical parameters. The indices were evaluated at individual species level and varied species to species. In the study 37 invertebrate species from two phylum and five classes were observed. The Annual density of Arthropoda and Mollusca were 61.32% and 38.68% respectively. The class wise densities were as Bivalve (1.22%), Insecta (4.27%), Malacostraca (27.50%), and Maxillopoda (29.52%), Gastropoda (37.46%).

Keywords: Invertebrates; Macrophyte; Intertidal zone; Shatt Al-Arab


Aquatic invertebrates are important components of aquatic food web. They act as decomposers, detritus, an indicator and primary food for others. Benthic invertebrates have been attractive targets of biological monitoring efforts because they are a diverse group of long-lived, sedentary species that react strongly and often, predictably to human influence on aquatic ecosystems [1]. Macroinvertebrates and water quality are interrelated to each other, as macroinvertebrates are a potential indicator of water quality [2]. They are most frequently used in biomonitoring studies because the responses of macroinvertebrates to organic and inorganic pollution have been extensively documented [3].

A number of studies have compared the ability

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[in-depth] How it's made: the science behind cultivated meat, part 4D: cell culture medium for seafood

The /r/Futurology subreddit frequently features highly upvoted posts on cultivated meat, reflecting the media attention and public interest that has followed the industry. There are many introductory resources to how cultivated meat is produced and what its benefits may be, however, there are no comprehensive resources that fully inform those interested in learning more. Below you’ll find the seventh post in a multi-part series that walks through the science driving the innovative technology of cultivated meat. These posts are intended to be educational but lengthy and best understood by those with science backgrounds.

Please check out the previous posts linked below. Writing can also be viewed altogether here (recommended).

Series I: Cell Lines

Series II: Bioprocessing

Series III: Bioengineering A and B

Series IV: Cell culture media A and B

Series V: Differentiation and Final products

Series VI: Impact (environment, human health, food security, animal welfare)


Although aquatic animal cell lines from embryonic and other lineages have been successfully established and studied, this field is in its infancy compared to cell culture from terrestrial vertebrates. In particular, a full-scale optimization of media composition has not been performed for any aquatic species. Here, previous cell culture studies from aquatic species are discussed in order to glean insights regarding what components are likely or unlikely to be necessary in an optimized, animal component-free formulation suitable for producing cultivated seafood. Comparisons of in vivo nutritional requirements and meat composition for aquatic and terrestrial species are also referenced, although

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Character creation for newbs

Hey, Outsiders! Thought I'd make my first post by clearing up the aspect of the game that can scare away new players: character creation.

The Outside boasts some of the most impressive variety in the gaming world. To support this, it has an involved and complex character creation process. Most noobs (like me) found it almost impossible to navigate the seemingly-arbitrary organization they refer to as "taxonomy." I thought I'd share what I've learned to make it easier for other new Outsiders.

There are three main stages to creating a character:

1 - Taxonomy - Navigate the game's class organization to find the base template you want for your character. This will provide you with some base stats, traits, and skills. Note that it is cheapest to gain stats and attributes this way than to simply make your build from scratch.

2 - Stats - Depending on how far you went down the taxonomic tree, you may have some Evolution Points (EPs) left over. Feel free to spend these on improved stats, like intelligence, health, and stealth. You can also sacrifice some stats to gain more EPs (to a certain point). Your stats will determine what traits and skills you can use, so choose wisely!

3 - Attributes - Your character template will usually have some default abilities divided into traits (passive) and skills/abilities (active). For example, all players who chose the Aves class will have the [Flight] skill. You can gain and sacrifice these characteristics for a more personalized build. This is where your creativity really comes through, though you should know that traits and skills that are uncommon or unheard of for your class will cost more and more points.

The most difficult part of this process is sifting through the taxonomy stage. Here are the most common paths you will take as you create your character using the original version (called the Linnaean tree). I won't include some builds that are relatively uninteresting (e.g. centipedes) and I won't go into detail where TierZoo has already uploaded a video (e.g. cats). I'll put the defining attribute after each one, and any common end points will be in all caps.

Let me know if I got anything wrong or you want more detail on any of these. Enjoy!

    Arthropoda - [Exoskeleton] 
        Arachnida - SPIDERS
        Insecta - INSECTS
        Malacostraca - LOBSTERS, CRABS, SHRIMP
    Chordata - [Backbone] 
        Amphibia - AMPHIBIANS
        Aves - BIRDS
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