It's rather upsetting when a wolf wanders into your base and manages to find a way into your sheep pen, killing all of them. (same with Ocelots vs Chickens, but this is about Llamas)
But today I learned that farmers in the U.S. sometimes use guard llamas to protect their livestock (mainly sheep in this case) from predators like coyotes and wolves. Yes. Guard Llamas. And they work really well too. Llamas have pack quite a kick. Enough to down coyotes and wolves that threaten their sheep friends.
So I propose that if a wild wolf starts hunting nearby sheep, any nearby llamas will run over to protect the sheep from the predator.
I also propose that Llamas gain the ability to kick to help them do this. The kick deals 3 damage (1.5 hearts) and has a bit of knockback. They'd really only do this to wild wolves that are in their "I'm hunting sheep" mode, or to the player if they attacked it at least twice as a sort of "get off me!" attack. (but only the one you attacked will kick.)
Upon being kicked, wild Wolves would flee away from the llama and the sheep it was hunting, (just like Creepers fleeing from Ocelots) and become afraid of that llama, making sure not to wander near (because if it does, all nearby llamas will spit on it.) This fear effect would last 3 in-game days, so that the game doesn't need to permanently keep track of what random wolf is afraid of what llama.
No me refiero a que te gusta si no que es lo que hace uno u otro sexo que tú simplemente no encuentras sentido