Whispering Hillock current effect is to
summon Viy summon any card with a Deathwish effect. However, it used to be:
Destroy an allied unit, then [Spawn] and play a base copy of it.
And it was great! It lost that effect when the devs gave a nerfed version of it to Deathshadow. Giving it back it’s old effect would greatly help the crones and the MO faction as a whole. It would also nerf Viy.
I'm currently making a Halfling Rogue (Thief), and I'm starting at level 3, with +3 Con, so my current Hit Point value is 39. I'm curious what would be more important, both statistically and thematically, the regaining of hit points in multiple ways, or Low Light vision? Which background has a more useful Skill feat?
My current stats are 8 STR, 18 DEX, 16 CON, 10 INT, 14 WIS, 10 CHA. (This is assuming my background increases go to Dex and Con)
Hi, i was roaming in Velen and i killed the whispering Hillock. I’m very far away from seeing the results of that choice. What will happen in general? Thx!
If i use the 28% quality craft on a helmet with an enchant does it remove the enchant?
And does it reroll new stats?
Like the title says I’m trying to figure out if I can mod any of my fortress saves to count as hillocks instead of fortresses as I want to start a world where I can settle hillocks then settle a fortress that can become economically linked to said hillocks.
I feel like the game gave me very little detail and force me to make a huge decision. I only have the words of the crones against the spirit's and nothing else. Without spoiling, can you tell me if there is anything I can do to better choose the outcome of this quest? Witcher series is known for giving players ability to prepare before a quest (reading books, brewing potions, oil, etc.), I hope this is the case as well. Like in the Fyke isles quest, if you read the Bestiary, you kind of know what to expect and make decision accordingly.
They graze and observe cows on the field below. The 2 year old one says "Come on guys, let's go down there and hump all of them." The 5 y/o one says "Easy there buddy. Let's go down there and hump the good looking ones." 7 y/o snorts "Look guys, if cows want it they'll come to us." Then the 10 y/o yells "Jesus Christ, they are coming this way! Run!"
I have been reading literature regarding Neuronal potential measurement. Conventionally, researchers use electrode-based method to measure action potential. However, as it's of high invasiveness and low throughput several optical methods such as Genetically encoded voltage indicators (GEVIs) and chemical methods such as Voltage-sensitive dyes (VSDs) are emerging. One fundamental question I came across was GEVIs indeed can be targeted to the site of interest however, there only a few chemical methods targeting specific cell type have been developed. One such recent literature is this one: https://pubs.acs.org/doi/10.1021/jacs.0c00861. I am wondering, are neuroscience researchers really interested in measuring neuronal potential at individual synapses (which is gradient) or only at the axon hillock (as it's the one which finally matters?). I mean does measuring gradient potential at a defined area is of any interest or is it just another piece of research making no use for neuroscience researchers? (I don't know whether it's useful to synapse plasticity research and all)
Firstly I want to say that I knew nothing of the consequences of killing the tree. She did say that she would save the orphans of the bog if I creed her but I really got a lying vibe from the spirit. As if the game was trying to play with my emotions and was tricking me into saving the evil spirit.
The spirit killed many people of downwarren village as the game suggests so letting it free really seemed morally wrong. And as for the children I thougt I would be enough to save them. So I decided to kill the tree as sort of a justice for all the people who died.
So far I have played as this really altruistic, morally good, kind hearted Geralt. In fact so altruistic that I sometimes refused to take the money that I got from the Witcher contracts.
This particular choice was really messing with my head so I decided to look up what happens and God was I upset. The children die!? The Baron, his wife and the villagers live but those orphans wtf? Should I have saved the tree? It just didn't feel right.
This game...it might be the best video game I have ever played in terms of story and general vibe and setting. And of course the choices. No game has ever made me question my sanity lol
Last time I played I saved the tree spirit and the Baron's wife but I don't remember if I had the Ladies of the Woods quest or not, one of the wikis says you can't have started the quest but I think it might be can't have been told to go kill the tree, does anyone know which it is? It's been too long since I did it I can't remember if I had the quest yet or not
The Hillock heritage for Halflings says that you can eat a snack to increase the amount of health you recover from having your wounds treated. The book seems vague on what a snack is. Is that a full ration, or something separate the player should be keeping track of?
So ive been farming for uber hillock for 5 hours today, and im wondering if my level 6 characters need to be 6 or 7, ive seen some people say 6 but others say 7, can anyone confirm which level you need to be for him to spawn in, thanks