Please submit your questions for the next Q&A with Grey. Some notes and guidelines:
I fell in love with the Witcher series, when many hours into those games, the consequences of my actions started to catch up to me. This caught me off guard and it was enrapturing, I loved it! I had not played any other game that had morally grey choices, with delayed consequences.
Other games from other companies I had played up to that point, had obvious good & bad choices with immediate consequence on what I chose. CDPR has regressed with Cyberpunk 2077, who also falls into that category of games.
A lot of the public conversation around CP2077 centers around the obviously bad and good parts of the game. A buggy launch of a game, with missing open world features, but with great visuals, a highly detailed vertical city, with a blockbuster movie style of linear story telling (Attempting to be like a Naughty Dog game.)
The good parts of the game are fun and enjoyable, but those elements do not make up to be an RPG. The grey choices & delayed consequences of the Witcher series is what garnered CDPR a loyal player base. With CP2077, they appear to have forgotten what they were good at.
I just had a little discussion with a friend, initiated by my thoughts that chaos as a concept used to be far more interesting than it mostly is nowadays. I said that I much preferred it when Khorne was about honour and bravery, as much as it was about blood and carnage, and Tzeentch when it was equally about wisdom and the pursuit of knowledge, as it was about deceit and backstabbing. I feel like many of you here may feel the same way as I do. His response stated that for him the idea of there being glimmers of good in the evil muddies the waters and undermines the reasons why they are being attacked by the 'good' side. That it's generally better when there's a concrete good side that you can connect with and see the hope in destroying the evil. Where do you stand on this in terms of 40k? Liking one or the other is of course a matter of complete personal preference, but obviously one opinion may firmly disagree with another. I feel like having ambiguity makes everything 100 times more engaging, whereby the Imperium, with the Space Marines being a beacon of hope for Imperial citizens who just witnessed literal demons crawl out of a rip in space-time, is overall an evil empire that has no problem committing genocide after genocide, however in equal part one could argue that they have little choice if they don't want to die out. This could further be developed by pondering whether the Imperium is actually all that more righteous than many of the aspects of chaos. To me, a lot of this has been somewhat lost in recent years in terms of core storyline, but I see why GW may be doing it to appeal to people who haven't heard of the hobby before, making it easier for them to get on top of who's who and what's what.
What do you think? Can I convince my friend that multifaceted characters are more engaging? (Not that I should be convincing him to change an opinion... ;-) its the deceitful Tzeentch in me playing up..)
What do you guys think?? Im loving these. Material and quality looking identical. I really cant see any flaws. ChillCN/TopReps said he will be releasing these in 2-4 days without delay hopefully. My interest check really motivated him to produce these and bless the community. Let me know thoughts 🔥
"The best time to have kids ... is never... They cry all the time, nonstop. They never sleep. They're terrible conversationalists. And they take everything you've got. All your time, all your focus, all your patience, all your sleep, everything till you got nothing left for you... But this morning ... Little Tuck woke me up by putting his nose up against mine. His cold, little nose. And he goes,"wake up", and he got the "K " sound in "wake"."Wake up". See, up until today, he'd say "D" instead of "K"."Wade up". Girl, him nailing that "K" sound ... It's the pride I felt, the irrational, unbridled, joy".
Okay, so little moments of joy in exchange for everything you got. Cool. Let me tell you about crack cocaine. It takes all your time, money, health, energy, etc., but you do get small moments of fleeting joy in exchange. So, why don't I smoke crack? Because it's not worth the trade-off.