MW has a strong player base, good graphics and some of the best gameplay mechaincs in the franchise. The microtransactions have been very profitable and it stayed fresh throughout its life cycle by bringing in new maps and/or weapons every season.
This is the point where MW could have became like R6 Siege, continuing the seasons, adding more content and releasing patches.
There is so much content from the past MW games that could be remastered and brought into the game. ( Intervention, Terminal, Highrise, Favela, just to name a few ) and so much more potential for new content as well.
It would be much more beneficial for the players and the devs that way.
But oh no Activision wants that 60$ per year, you have to release a new game and kill the one before it.
I wish that Activision let Cold war take warzone and leave MW as it originally was instead of this messed up CW WZ MW hybrid
IW would have to work much harder on their next release so it dosent feel like a pointless MW clone. I dont see how they could continue the story, so its best just to continue supporting MW and focus on what matters the most to the players, the Multiplayer
Edit: Thank you for your responses and awards! Just want to clarify a few things:
This post is just me sharing my opinion with you guys, I didnt post this hoping that Activision will read my rant and change their whole buisness model. After all they are a company and they will do what is most profitable for them
Yes, no one is forcing me to buy CW. And thats exaxtly what im doing, I wont buy it unless they fix the issues I have with it. I will keep playing MW until the next IW game, which hopefully will be better.
Vote with your wallets.
> LPL no Bo1
> LCK no Bo1 > > EU Bo1 > > Guess who always wins worlds !
Fnatic coach Tolki's response in the comments:
> Going back to LEC after LCK feels super bad honestly > > The best strat is to prepare 2 cheeses a week instead of actually training to win matches
I personally think he couldn't be more right. LEC not having best of 3's is a little bit clownish.
I played EDH for the first time yesterday with my own deck (I had just bought the Anowon "Sneak Attack" commander deck).
Don't know if this is a local thing, but the people that come to my local store apparently only play decks with infinite combos or combos that instantly win the game (like drawing their whole deck with that one Jace planeswalker on the battlefield). Basically, every game of EDH is lika a frickin Solitaire game. I thought maybe I was unlucky that day, but I talked to a more experienced friend about this and he said it's common around here.
I think this is pretty unfun. Do people often play this sort of deck where you live? Is this a common thing in EDH?
It's very fashionable for enfranchised players on Reddit to bash WotC and talk about how much White sucks . I read and hear tons of jokes memes about how an upcoming cycle inevitably will have a terrible white card and an absurdly broken green card. People say WotC isn't doing anything about white and its role is the color pie has become a joke. I suppose it was funny for a little bit but at this point it's not true anymore.
It is very clear that WotC has heard the feedback from the community in recent years and they are responding accordingly.
Here are just some of the new and powerful tools White has received just in the past two years:
If 2021 is anything like the past couple of years, the progress will continue.
The current competitive event format is unhealthy, and favours those with more time to play. An alternative format based on capping game-time ('/played') instead of real-time could be equally competitive but more fair and accessible across the player base.
Firstly, I expect some amount of disagreement/backlash for this post but that's fine; I hope it promotes some discussion about the topic and I'm keen to hear other players' experiences and views.
Secondly, I am not suggesting scrapping the current format of events, rather suggesting an alternative format which could run in parallel to suit those with busier lifestyles.
THE DECEMBER EVENTS
Just over two days into the SSF Mayhem event in December, I hit level 95 on Trickster after 1 day, 8 hours of play time and I'm top 10 in the ladder (about 7th, from memory).
I feel like I can catch those above me and go for top 5 to win a demigod. My character isn't dying in Tier 14-16 maps and I can easily sustain these without risk.
However, at this point I made the decision to give up, before I cracked up...
STILL SANE, EXILE?
Whilst my Trickster was having a fantastic time, I realised I was not. I'd slept a lot less than usual since the event started and had low quality sleep, dreaming about endlessly clearing maps.
During these first two days, I'd not exercised or eaten healthily, I'd made excuses to get out of family stuff and other games with friends. I'd was getting some repetitive strain injury in my left hand from the constant usage of flasks and utility skills.
Honestly, by now I was starting to question what the point of playing this game even was.
And yet... when I checked the ladder, all those Tricksters above me had clocked even more time than I had, some of them only a few hours less than the maximum possible.
Perhaps some of these players are godlike humans that require very little sleep, or possibly a single account is being shared between multiple players on a sleep rotation. Or they'd simply left POE logged in whilst they slept. Who knows?
By this point it was clear that it would be a race to Level 100, which means logging 3-4 days of playtime. I decided to give up to preserve both my mental and physical health. I dread to think about the s... keep reading on reddit ➡
That's right, Roger. Neil O'Donnell and Brett Favre are tied for the most points ever in the QBC with 111.
Out of all the HoF quarterbacks that competed over the event's fifteen year lifespan, Neil fucking O'Donnell was tied for the best. And that's exactly why it was such a great event. It was a live demonstration of how core QB skills in a vacuum don't always translate onto the pitch. Turns out you don't always know who is better in certain aspects of the game.
Steve Young was faster and more agile than Vinny Testaverde. Obviously. Right? Not in the QBC he wasn't. Vinny smoked him. Did you watch that one Roger? Got another one for ya. Who had the bigger arm, Bledsoe or Favre? Favre, right? Actually yeah. Favre chucked it 75 yards, but that was only ONE yard more than Bledsoe. Dan Marino won the competition two years in a row in '90 and '91. You know who else did that? Jake the fucking Snake.
Here's what you do, Roger. The marketing is obvious. It's old school versus new school.
Captaining the left corner you have Young, Favre, Manning, Brady, Aikman, and Marino.
In the right corner are Mahomes, Jackson, Watson, Murray, Wilson, and Rogers. Actually, put Brady in there as well and he can compete against his former self.
Then you toss in the guys that arent perennial pro-bowlers to keep everyone honest, your Delhomes, Fitzpatricks, Plummers, Staffords etc.
##Here's the magic part though. Not only do you run the competition exactly the same, you use the same camera angles and overlay the old tape on the live footage. Just like you do in combine. You can get even fancier too. Throw in some ball speed graphics, trajectory mapping, hell get the MNF CG animation guys involved.
Considering how boring the Pro Bowl is these days, it's frankly dumb that you aren't doing this, Rog. Can I call you Rog? Get it together Rog.
- 6 teams qualifies the playoffs
- 1st seed and 2nd seed automatically qualifies the semi finals
- 3rd seed faces 6th seed
which would then face the 2nd seed
- 4th seed faces 5th seed
which would then face the 1st seed
- (Edit) 1st seed gets to pick a matchup out of the winners from the previous round
I like this better to be honest; way more play off games, and still manages to reward higher seed teams for doing well in the regular season
Gavin Verhey, Senior Magic Designer at Wizards of the Coast, recently asked the community on Twitter about the idea of a new official formal intended to be a 1 v 1 casual social format.
I am curious how the r/MagicTCG community feels about this idea (this community skews to be more competitive and enfranchised of course).
>Would you be interested in trying a new format that was meant as a primarily one-on-one social/casual format? If yes, what is important to you about this format?
What are your thoughts?