I don't know if this is a good idea, since I'm not proficient in Modern Welsh, not to mention the Medieval variety, but it may be the only way for me to get into this thing, by making it a project.
I'm using this online text as a start: http://www.mit.edu/~dfm/canol/chap28.html
And also consulting the English translation by Charlotte Guest here: https://en.wikisource.org/wiki/The_Mabinogion/Pwyll_Prince_of_Dyved
Arglwydd saith cantref Dyfed oedd Pwyll, Pendefig* Dyfed. Ac unwaith roedd e yn Arberth, ei brif lys e, a daeth** i'w fryd ac i'w feddwl fynd i hela. Glyn Cuch oedd cyfair o'i diriogaeth lle mynnai ef hela. A chychwynnodd e'r nos honno o Arberth, a daeth hyd ym Mhen Llwyn Diarwya, a bu yna y nos honno. Ac yn ieuenctid y dydd dilynol*** cododd e, a daeth i Lynn Cuch i ollwng ei gŵn dan y coed. A chanodd e'i gorn, a dechreuodd cyffro yr hela, a cherddod e'n ôl y cŵn, ac chollodd ei gymdeithion****.
I'm not sure exactly how modern to make it. What I have so far is definitely somewhat archaic, or at least formal, which seems appropriate.
* "Pendefig" isn't a modern designation, but it would be weird to use something else.
** I'm not sure exactly why a lot of verbs in the source are in the present/verb-noun conjugation. From modern story-telling sensibilities it makes sense to have them in appropriate past tenses.
*** Maybe "ieuenctid y dydd dilynol" is a bit awkward, but... I think "ieuenctid" is an interesting word, so I decided to leave it.
**** The source says "ymgolli a'i gydymdeithon" which seems to mean that he got lost together with his companions, but all the following events imply that he was alone, and Guest's translation agrees.
I love playing DW .. but Vagabonds of Dyfed seems cleaner and frankly, more flexible system.
Convince me to stay married with DW! No general system-change arguments please.
Getting married in a month and the suit selection is killing me. Has anybody been to a Dyfed store in Cardiff? What price range should I expect to be paying there (buy, not hire)? It's a special occasion, so I was thinking I might as well splurge.
I stumbled upon this Kickstarter for Vagabonds of Dyfed. Their selling point is that it's about running OSR adventures with a PbtA-inspired system.
I've been interested in the second edition playtest of Freebooters on the Frontier, which is kind of trying to achieve the same.
I'm still unsure about whether I'll back Vagabonds and I'm curious about your thoughts (the rules are available on the KS page). Here's what I think after a very quick read:
Really interested in how this plays, has anyone tried it?
I love the idea of trying to mesh parts from pbta with parts from the OSR.
What's the longevity like? How long can a campaign go for? I find with pbta games this is an issue.
Maybe it's because I started the game in Charlemagne age, and we're at 1070 now, so maybe some counties won't have t heir original banners? I think it's the second time I notice copied banners, so this curiosity just popped up on my mind
Hey everyone, I just put this review up on DTRPG, but I think I'd like to share it here as well because I love this subreddit.
The book is objectively well put together. It's a neat little 8.5" x 8.5" square clocking in at approximately 105ish pages. The page layout is among the finest of OSR games. Most elements or subheadings do not go beyond the page they start on, making it incredibly easy to read through the rules as well as reference them later when needed.
The artwork probably won't make your jaw drop, but it gets the job done. The pieces, like the rules, are concise as well as easy on the eyes. The star of the show is honestly the cover art which is well colored and does a good job at showing what the game's about. The old man looks like he has the lid of a coffin for a shield which makes me smile. And the tattoos on the face of the knife-holder are mysterious and intricate. Also, if you look closely, the characters are battle-damaged. A nice touch.
I would imagine that character creation could take a while for a brand new group as they carefully decide on their traits, but the examples provided in the book are helpful tools whether it's for use or inspiration. Line... keep reading on reddit ➡
Sorry I didn't get this started yesterday, but here we go.
As /u/Gwion-Bach mentioned we've got three stories about Pwyll:
His initial journey to Annwfn in the other-world where he switches places with King
The story is meeting with Rhiannon as his conflict with Gwawl over her
And finally the birth, kidnapping and return of their son.
Running a quick one shot of Vagabonds of Dyfed, my OSR + PbtA game with the soon to be released urban-crawl supplement Dortoka. I'm new to RoleGate, but have played other play by post / play by forum games extensively. Post here or click the link to bring up the game.
The characters are members of a small-time faction looking to loot the infinite ruins of the ancient and malevolent metropolis known as Dortoka. It's a mash-up of Dark Sun, Ptolus, Vornheim, and other fantasy urban adventures with a post-apocalyptic twist. It'll be brutal, largely randomly generated, and hopefully quick.
Let me know if you don't have a copy of the game but you're interested in playing, I'll get you set up. Thanks!
Let's get started
I am going to assume that most people, have a copy by now or are going to use one that is online.
I propose we read the first branch this week, and I'll start a discussion on Monday.
If you have thoughts or question go ahead and post them before Monday. I know there are people here who are much more familiar with The Mabinogi and Celtic literature in general than me, so I'll probably have lots to ask.
If only it were a sheep. Then it would have been on the lam.
Another group has been added to the Celtic League. This group is a clan, like those of the north. They travel their lands, tending to their flocks. They share a similar branch of Danuism with Glamorgan; with Danu guiding their everyday lives. A yearly pilgrimage is made by the Evans Clan to the Copper Ruins; to scavenge for supplies.