Disclaimer: I'm new to perfume, so this is probably a noob question/topic.
Do you apply scents in a certain way based on type? Is there a reason you always choose one method over the other? Very curious to hear thoughts from those who've been at this a while!
So far I've found I usually prefer daubing perfumes at pulse points. It seems to me that with this method you catch intimate little wafts at odd moments throughout the day, while with spraying you get a more consistently projected cloud that's more noticeable to others at a distance.
It also seems like with daubing a scent lasts longer, and I feel like I "catch" more of the interesting notes, whereas with spray the composition seems more even (but I'm not sure if that's just in my head, I don't spray a ton so my data sample is small.)
I was sampling a heavier, more aggressive-profile perfume recently however, and thought to myself "I bet this would be more palatable if I applied a small amount as a mist vs. daubing."
Just something i'd been thinking about...what if there was a wall like this? it could take clay and wood, with clay being a mineable resources by digging the sandy shores next to the sea or rivers. aside from being it's own style of block to allow more variation, it could serve as an intermediate tier of walls between wood and stone, providing slightly more hitpoints and structural integrity than wood, but not quite as much as blocks requiring a stonecutter like full stone walls.
I've been wondering which brushes to buy? Frenden or Daub ones I work in a cartoony styles with little bit of texture.. I don't do stuff too painterly. The most is a lineless gouache like style ar.
What I'm talking about: https://imgur.com/a/FABsChy
Wattle and daub is really just colored plaster against wooden frames and weavings, used throughout medieval Europe and in other ways across the world.
I'd love to see some kind of wood-and-earth block that provide for the construction of medieval-style, or just simply wood-and-earth style houses.
Other such suggestion:
https://www.reddit.com/r/minecraftsuggestions/comments/itfdyh/thatch_roof_wattle_daub_block_with_unique/ (this one is phenomenal- didn't even know it was out when i posted this)
The Thatch roof block would basically just be a Hay Bale block but as stairs, & would be crafted similar to this.
Perhaps the bottom & full side (opposite to the stair cutout) could use a different texture? Here's a quick mockup:
Extra idea for the Thatch Roof block: Maybe when the block is rained on (under the sky when it's raining) the block becomes "slippery" & entities slide down it uncontrollably.Maybe if the block is in contact with a water block it keeps this mechanic even when it's not raining?
And the look of Wattle & Daub is known mostly from Medieval looking "Tudor Style" houses. It was made from mud & clay, sticks, & straw.For the block, it would be crafted like this:
The block would be rotatable like a combination of Log blocks & Glazed Terracotta so that players can create different shapes with the blocks texture. Here's a quick mockup:
(calling the faces "north & south, etc" is just for directions in this case, you can place the "north" face of a block facing the west, or even up, for this example) (also, maybe remove the east/west faces if that makes it too complex) And in order for the outside & inside of houses to have consistent patterns, the north & south faces would have to mirror each others textures on the block.For example, if on the north face of the block the empty corner were up & to the left, (like in the example texture) then on the south face of the block the empty corner will be at the top right.
My walls are dirt walls, called wattle and daub. They look flat and smooth, but if you measure them it’s not nearly as flat as drywall sheets. I put new ceilings in and want to do trim to hide the ceiling panel and wall junctions.
I know the carpenter who worked for me before scribed the baseboards to the curvature of the wall, and it looks great but I don’t know how he did it. We got into a fight last time he was here so I don’t want to hire him again.
So, I upgraded a Simple House of wood with daub. Wood use didn't change (it's fall).
So what is daub upgrade supposed to do?
I'm not sure if I progressed my main quest too fast for my town development. I can't build a goose pen for daub production yet, but I've found 2 side quests that require daub for a "home repair". I can't buy it, I can't produce it, so I'm forced to fail the mission at the end of my season and lose 5 dynasty rep, when it already feels like a grind to get my rep to 1000. I don't even know what the later requirements are, but I'm assuming everything is a breeze once you have access to craft everything.
Anyone else see this? Makes me not want to do the side quests because I can't tell what the quest requirements are until I accept.
Enjoying the game so far, it's beautiful and relaxing
I recently got a tab s7 plus with CSP. I'm just wondering if there's a way to import DAUB brushes onto the tablet version of CSP. Since 'Import sub tool' doesn't open a file picker on tablet. Also, CSP is stored in the cloud. I'm hoping you'll tell me that it can be done and I didn't just waste 15 euro's, lol.
Anyone have a secret method for upping their farming skill? I've put in a fair bit of hours but am still a fair ways away from being able to craft daub.
I would add that it's silly to have it half-way up the farming tech tree. It's not exactly rocket surgery.
If you apply daub to the stone the effect looks like you used limestone.
Does anybody else know about an app called DaubCash? If so, do you play it? Do you like it? What games do you play? Is there a better app out there? I’ve won about 300$ all together since I’ve had it for about 6 month. Just wondering. Thanks!